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THEME PARK OF KUNGFU PANDA

RESEARCH AND DESIGN FOR THESIS

The concept of this design is mainly based on the stories, characters, environment, art, and sets in the Kung Fu Panda movies 1,2 and 3. The stories in these movies are the foundation and backbone of the theme park design. Therefore, analyzing the plot of the story and finding the potential scene that could be used in the theme park design is essential.

In this design, my personal hope  is to create a world class theme park that encompasses a wondrous assortment of marvelous attractions and amenities. Families and groups, couples and kids will be able to spend days filled with delight exploring the parks' many immersive rides, shows, and activities.    

 

STORY AND MASTER PLAN

LAND OF PEACE VALLEY:

The land that mainly brings into reality the scenes of Jade Palace, Dragon Grotto and Village of Peace. The attractions in this area tell the story of How Po met Kung Fu and became the dragon warrior;

LAND OF GONGMEN CITY:

Gongmen  City is the stage of the second Kung Fu Panda movie, and this land recreates the magnificent scene of that setting. The attractions in this land should be exciting enough to  lleave people with a great impression of the largest city in the movie.

  

LAND OF SECRET VILLAGES:

Other than the village in Peace Valley, there are other beautiful and interesting villages in the movies. These include the Musician villages in  Kung Fu Panda 2 and the secret panda village in  Kung Fu Panda 3. The Musician village could be a great attraction that tells the stories of Chinese traditional music, and the secret panda village could be a funny spot to meet pandas and tell the story of the spirit realm.   

 

LAND OF VILLAINS:

Villains are important to the stories told in the Kung Fu Panda movies. In this land, the visitors will have the opportunity to explore the bad guys’ lives.

CONCEPT ART OF THE ATTRACTIONS

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